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Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Wednesday, March 2, 2011

Satoru Iwata's keynote and the Game Developers Conference 2011

Nintendo President Satoru Iwata has travelled to North America and will be making a keynote speech tomorrow at the 2011 Game Developers Conference. Nintendo have set up a new website specifically for the event where the presentation will be streamed live.

Iwata's speech is titled "Video Games Turn 25: A Historical Perspective and Vision for the Future." The topic will cover the history of Nintendo over the past 25 years including Mario's recent anniversary and of course the upcoming launch of the Nintendo 3DS.

For those willing to watch the keynote live, tune in at the times below...

Melbourne/Sydney/Hobart: Thursday 3rd March at 4:00am
Perth: Thursday 3rd March at 1:00am
Brisbane: Thursday 3rd March at 3:00am
Adelaide/Darwin: Thursday 3rd March at 3:30am

The Game Developers Conference is a massive event in the gaming community and is only rivalled by E3. Expect some exciting announcements to be made and stay tuned to Aussie-Nintendo where will have the event covered.

Tuesday, March 1, 2011

GDC: Google Courts Game Devs with Free Cr-48 Laptops

Google wants game developers to delve into its browser-based Chrome OS badly enough that it's handing out free Cr-48 laptops to prove it.
Apparently Google's been handing out cards to developers attending its sessions at the Game Developers Conference in San Francisco. After attending the sessions, developers were able to redeem the cards for Cr-48 laptops.
Not bad, though perhaps not as desirable as the then-just-announced slimline Xbox 360s Microsoft mailed to everyone who signed up for its E3 press show last summer.
Why Cr-48? Cr, the scientific abbreviation for chromium, is actually 24th on the periodic table. Cr-48 is rather an isotope of chromium--a highly unstable version, in fact--thus Cr-48, Google's "beta" test of a Chrome OS device.
According to Information Week, during one of the sessions, Google software engineer Vincent Scheib highlighted the sorry state of affairs for online web-based gaming, pointing out deficiencies in current models. You know, like the fact that browsers can't even differentiate between the mouse input sent to operate a browser, and the sort first-person games need to translate to allow you to look around (in a 3D environment) in any direction.
Where's X3D (nee VRML) when you need it?

Source: TechRadar
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